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Meike Kima

Meike Kima

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Rapunzel’s Flower Dev Log: Part 38

February 14, 2020February 13, 2020

I CHANGED THE FONT You know what will turn players off who are used to RPGMaker games? The default font. […]

Rapunzel’s Flower: Dev Log Part 36

February 6, 2020

RAMZA’S CRAFTING PLUGIN MAJOR UPDATE So one of my favorite plugins, that I’ve yet to fully experience all it’s goodness, […]

Rapunzel’s Flower: Dev Log 35

February 3, 2020January 22, 2020

IT’S BEEN SO LONG (originally written Oct 24, 2019) This past weekend I had some issues with my mental health […]

Rapunzel’s Flower Dev Log: Part 34

December 12, 2019December 11, 2019

ALPHABETICAL ORDER So there is a plugin I like that can sort items and skill lists by alphabetical order, I […]

Rapunzel’s Flower Dev Log: Part 33

December 11, 2019

HARD LAST WEEK Oct 11, 2019 (this may have been back in October but has pretty much described the last […]

Rapunzel’s Flower Dev Log: Part 32

December 8, 2019

Sorry this is up late. Holidays and a bad cold got to me this week. _____________________ WOULD YOU LIKE A […]

Reel Dream DevLog Dec 3 2019

December 3, 2019

It’s the holiday months. These months always seem to be mentally hard on me but this year has been better. […]

Rapunzel’s Flower Dev Log: Part 31

December 3, 2019

PLUGINS AND COMPATIBILITY I did that thing again where I go a long period of time without updating this, which […]

Rapunzel’s Flower Dev Log: Part 30

November 21, 2019November 18, 2019

ANIMATIONS One thing I didn’t want to use with this as well was the stock animations. First though, I wanted […]

Rapuznel’s Flower Dev Log: Part 29

November 19, 2019November 18, 2019

MORE EVENT TEMPLATE THINGS So another type of event template I worked on, which I haven’t actually set up to […]

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Meike Kima

Meike Kima

Game Dev
||telling stories through games||

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